In this paper we study the approximation ratio of the solutions achieved after an ϵ-approximate one-round walk in non-atomic congestion games. Prior to this work, the solution concept of one-round walks had been studied for atomic congestion games with linear latency functions only (Christodoulou et al. [1], Bilò et al. [2]). We give an explicit formula to determine the approximation ratio for non-atomic congestion games having general latency functions. In particular, we focus on polynomial latency functions, and, we prove that the approximation ratio is exactly ((math equation)) for every polynomial of degree p. Then, we show that, by resorting to static (resp. dynamic) resource taxation, the approximation ratio can be lowered to (math equation) (resp. (Math equation)).
Non-atomic one-round walks in congestion games
Vinci C
2019-01-01
Abstract
In this paper we study the approximation ratio of the solutions achieved after an ϵ-approximate one-round walk in non-atomic congestion games. Prior to this work, the solution concept of one-round walks had been studied for atomic congestion games with linear latency functions only (Christodoulou et al. [1], Bilò et al. [2]). We give an explicit formula to determine the approximation ratio for non-atomic congestion games having general latency functions. In particular, we focus on polynomial latency functions, and, we prove that the approximation ratio is exactly ((math equation)) for every polynomial of degree p. Then, we show that, by resorting to static (resp. dynamic) resource taxation, the approximation ratio can be lowered to (math equation) (resp. (Math equation)).I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.