n polymatrix coordination games, each player x is a node of a graph and must select an action in her strategy set. Nodes are playing separate bimatrix games with their neighbors in the graph. Namely, the utility of x is given by the preference she has for her action plus, for each neighbor y, a payoff which strictly depends on the mutual actions played by x and y. We propose the new class of distance polymatrix coordination games, properly generalizing polymatrix coordination games, in which the overall utility of player x further depends on the payoffs arising by mutual actions of players v,z that are the endpoints of edges at any distance h

Distance Polymatrix Coordination Games

Aloisio, Alessandro
;
Flammini, Michele
;
Kodric, Bojana
;
Vinci, Cosimo
2021-01-01

Abstract

n polymatrix coordination games, each player x is a node of a graph and must select an action in her strategy set. Nodes are playing separate bimatrix games with their neighbors in the graph. Namely, the utility of x is given by the preference she has for her action plus, for each neighbor y, a payoff which strictly depends on the mutual actions played by x and y. We propose the new class of distance polymatrix coordination games, properly generalizing polymatrix coordination games, in which the overall utility of player x further depends on the payoffs arising by mutual actions of players v,z that are the endpoints of edges at any distance h
2021
978-0-9992411-9-6
Algorithmic Game Theory, Computational Social Choice, Noncooperative Games
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.12571/25661
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